How to beat Ashina Underwater Headless in Sekiro: Shadows Die Twice

Sekiro: Shadows Die Twice is an incredibly challenging game, and much of the time you have to upgrade skills or purchase items from suppliers. However, the most difficult part of the title must be the final battle. Many enemies attack without much force, but sometimes you come across exceptions such as the Underwater Headless at Ashina Castle.

You will encounter a number of Headless enemies throughout the campaign, but once you have the opportunity to dive under water by defeating the appearance of the Corrupted Monk, you can find more. These – there are three of what it seems – are quite challenging because they are under water. The Ashina Underwater Headless is probably the easiest because you just have to swim in circles around him and hit him a few times after he stops shooting projectiles.

You can follow the steps below to easily beat him in a few minutes after you have initiated the fight. Fortunately, he only has one health bar, so you only have to do it once.

It took us quite some time to figure out how to beat this boss, but once we did, it was pretty easy. Hopefully this walkthrough will help you just as it has helped us.

In our review we said: "It is certainly more difficult than Dark Souls, but the sense of satisfaction that you feel after beating powerful titans is a reward in itself. The more you play, the stronger you get. The story and gameplay take you to new directions, but Sekiro: Shadows That Twice & # 39; s difficulty can limit its attractiveness. Unlike previous FromSoftware games, multiplayer is lacking, so you can't summon allies to help you. "

Reclaim your honor

Sekiro: Shadows Die Twice

The start of a new franchise

In Sekiro: Shadows Die Twice you are a dishonored and deformed warrior saved from the brink of death. Tied to protect a young gentleman who descends from an old bloodline, you become the target of many nasty enemies. When the young gentleman is captured, nothing will stop you on the dangerous journey, not even death itself.

fbq(‘init’, ‘1674633419534068’);
fbq(‘track’, ‘PageView’);

(function(d, s, id) {
var js, fjs = d.getElementsByTagName(s)(0);
if (d.getElementById(id)) return;
js = d.createElement(s); = id;
js.src = “”;
fjs.parentNode.insertBefore(js, fjs);
}(document, ‘script’, ‘facebook-jssdk’));

var fbAsyncInitOrg = window.fbAsyncInit;
window.fbAsyncInit = function() {
if(typeof(fbAsyncInitOrg)==’function’) fbAsyncInitOrg();
appId: “291830964262722”,
xfbml: true,
version : ‘v2.7’

FB.Event.subscribe(‘xfbml.ready’, function(msg) { // Log all the ready events so we can deal with them later
var events =‘ready-events’);
if( typeof(events) === ‘undefined’) events = ();

var fbroot = $(‘#fb-root’).trigger(‘facebook:init’);